CAE Welcome You

The 2023 China (Zhengzhou) International Tourism, Leisure and Entertainment Industry Expo (37th) will be held on March 26-28, 2023 at International Convention and Exhibition Center in Zhengzhou, with a scale of over 45,000 square meters, more than 500 exhibitors, and an estimated 30,000 professional buyers. China International Amusement Facilities and Equipment Expo (CAE) has been successfully held for 36 sessions. It is a brand event created by the China Amusement Park Association (CAAPA), attracting more than 100,000 professional buyers from more than 40 countries and regions around the world to visit and Purchasing, which is one of the most famous and influential professional brand exhibitions in the international tourism industry.

  1. Time and place

March 26-28, 2023

Zhengzhou International Convention and Exhibition Center

  1. Amusement ridesequipment

Land amusement equipment: roller coaster, ferris wheel, jumping machine, mine car, merry-go-round, big pendulum, pirate ship, rotating swing, observation tower, go kart and various racing cars, bumper car, wind tunnel, hot air balloon, carnival equipment, mountain amusement equipment, etc.;

Water amusement equipment: flume rides, bumper boat, wave pools, water houses and villages, surfing simulation, cruise ships, hot spring spas, water treatment equipment;

Digital technology entertainment equipment/experience: metaverse interactive entertainment, dome theaters, VR/AR film sources and equipment, wearable entertainment equipment, interactive entertainment devices, AI robots, live-action games, digital special effects, light and shadow shows, etc.;

Sports leisure and entertainment equipment: non-powered equipment (naughty castle, slide slide, trampoline, rope net, air model, rock climbing, extreme projects, etc.), camping products, fitness and sports, sports and simulation games (shooting machine, bowling, football, Baseball, shooting, etc.), ski entertainment and snow equipment (refrigeration system, snow machine, ice and snow sports equipment, etc.);

Educational educational entertainment equipment: museum experience devices, teaching robots, popular science education devices (national defense education, red education, etc.), interactive entertainment multimedia, sand table game experience equipment, professional experience equipment, educational game projects;

Traditional electronic entertainment equipment: video games/electronic entertainment machine series (mini KTV, dancing machine, claw machine, lipstick machine, competitive game machine, tokens, etc.);

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